585807 - NO Revenge For The Wicked Final Version Bass Hard Mode - Created by Yugosyn22
Recorded times for : 585807 - NO Revenge For The Wicked Final Version Bass Hard Mode
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths |
Description of that level
This is meant to be closer to the original feel of exploration and the level is more apt for veteran enjoying a bit of a challenge. As for the gamora fight ((the left at the basement entry kill the ennemies to proceed to transition of the shown boss door, it is not broken))
No buster find it!
More ennemies!
No navigational clues, og exploration.
No buster find it!
More ennemies!
No navigational clues, og exploration.
Comments
Posted by : yugosyn22 -
0
0
Also, feeback and experience is welcomed!
Just keep in mind, this version of the level is closer to the guenine experience I wanted to give to the players. Raw exploration and an old vibe of determination and accomplishment on completion.
It is a last stage kind of level and it is my first entry, so no it will not be perfect but it is challenging for sure! And a little tip for those wanting to beat it. I was inspired to have a more traditional play in the sense that terrain will give you hint on what weapon to use. For example: If you defeat fuse man befor Enker, the lightning will hit him 100% of the times as the lay out is a cue to the weakness as the ball travels, same for gamora and nitro man! And pluto helps against darkman.
Open your weapon menu and it will help you win the journey. Follow these little tips and it will gratly assist you. I may stream to give little advices for those wanting to clear the stage.
And use the tanks, dont be too consevative! I putted them to help you, so use them.
And for the rush marine boss, defeat the ennemies and the door will open and the weapon will greatly help defeat burn man.


Also, feeback and experience is welcomed!
Just keep in mind, this version of the level is closer to the guenine experience I wanted to give to the players. Raw exploration and an old vibe of determination and accomplishment on completion.
It is a last stage kind of level and it is my first entry, so no it will not be perfect but it is challenging for sure! And a little tip for those wanting to beat it. I was inspired to have a more traditional play in the sense that terrain will give you hint on what weapon to use. For example: If you defeat fuse man befor Enker, the lightning will hit him 100% of the times as the lay out is a cue to the weakness as the ball travels, same for gamora and nitro man! And pluto helps against darkman.
Open your weapon menu and it will help you win the journey. Follow these little tips and it will gratly assist you. I may stream to give little advices for those wanting to clear the stage.
And use the tanks, dont be too consevative! I putted them to help you, so use them.
And for the rush marine boss, defeat the ennemies and the door will open and the weapon will greatly help defeat burn man.
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